Frogger title card

Modernised Frogger

A mechanics modernisation of the classic 1981 Konami Game.

Skills Used:

SFML C++

Overview:

This project was a final year University Module in which we were tasked to pick a classic arcade game and modernise some of the mechanics with comparisons to modern day games. I chose to take inspiration from games such as Crossy Road, and implement endless mode and other mechanics into Frogger using the SFML library and C++.

What I worked on:

Challenges:

Mostly trying to learn more C++ throughout the module. But, I have since learnt a lot more C++ generally and within SFML as I enjoyed this module and have continued working on personal projects behind the scenes.